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Modo Animation with Morph Maps

By Paul Buerk posted on May 22nd, 2008

More musings on Modo

It’s been a busy first half of the year, including a trip to the Industrial Designer’s Society of America Western Region meetings in Portland last month where we had a great time demo’ing Modo and the integration with Rhino. Many thanks to Bob Bennett and Luxology for their help with that, by the way!

I finally got some time to kick back and explore more Modo, digging through the excellent help files and learning more about how Modo does Animation. All 3D animation applications handle things a little differently and it takes a little practice to get acclimated to each, but the experience also points out how useful it is to use multiple applications in a pipeline. All of the basic Transforms are easy to animate and practically everything in Modo can be Keyed, but Modo has a really cool Morph Map function that can be easily animated, and with it you can really speed up a project.

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